Monday, 17 September 2007
Sunday, 22 July 2007
Sunday, 15 July 2007
The first game was against Trev and his Ultramarines, tooled up with a Land Raider, a Predator and a Whirlwind. Throw in some scouts with sniper rifles, a few Space Marine troop choices (one with a Razor Back Rhino), jump troops, close combat terminators and a jump packing Chaplain. My God, what a ton of stuff for 1700 points.
Mine looked piddly compared with his – and as ever numbers can be the real key. The more bodies on the ground the more shots you can fire off.
The scenario was Take and Hold, where the table was quartered and to capture the quarter you had to have a scoring unit in the quarter without any opposing units contesting it.
Unfortunately, I became so engrossed with the game I did not take notes. However, some of the highlights were the vindication of blowing the hell out of his whirlwind, predator and razorback with a few well placed lazcannon and krak missile shots – but alas these small victories came too late in the day with his tanks leaving my lot in a devastating mess. His termies were just shit hot but I took him down from 5 to 2 with an immobilised dreadnought and a couple of ordinary troop space marines – very pleasing indeed. I just imagined the space marine carrying the lazcannon bashing out the brains of one unlucky terminator with lightening claws.
My Command squad could have done better but in the end held their own for 3 turns with the Chaplain, Master and Champion still alive at the end. They did well but still not sure if they are worth the points. That said I really enjoyed the way they were hard enough to take one 4 units at once, including the assault marines with the Chaplain.
My two dreads were both immobilised but kept fighting and shooting as much as they could and the Land Raider went out of action around turn 3 or 4. My Terminators were knocked off early and thus I lost my ‘Assault cannons of Death’. Though I was stupid in setting them up in full view of his shooters. Ah well. In the end I think it would have been a narrow solid victory as it would only have taken another round to finish me off and he had two quarters to my one. The last quarter being contested.
I have to say though over all I loved the game. Nail biting for me at times but fun. One of the main things I learnt was watch were your opponent sets up, use cover and take out as many light to medium tanks before the bigger ones. I spent two much time trying desperately to blow the hell out of his Land Raider. I glanced it and penetrated that sucker nearly every turn and all I could roll on damage was ones or twos. I had my assault troops attack it as my sergeant had a power fist. I hit, I penetrated and ……. I destroyed an armament. Ended up being a bloody pintle mounted storm bolter. AAAaaaahhhhhh. His termies launched out of the Land Raider on one side and a group of six space marines dumped out the back of their razorback on the other side. I was still scraping my assault troop’s sorry asses off the table when the game ended.
The next game was against the Imperial Guard. They ended up being hard as ….. well, as hard as a really hard thing. I committed the cardinal sin of underestimating the imperial guard and how they can be upgraded – carapace armour and plasma guns. My friend had a great time ripping the marines to shreds.
I stupidly fell for a ‘come and get me if you think you’re hard enough’ trick when he placed a full squad of guards close to the front of my Land Raider in which I had my Command Squad. My idiocy knew no bounds when my Command Squad leapt out and had fun decimating them only to have hordes of the bloody imperial guard spend the next few turns turn my Command Squad, slowly but surely, into plasmatic gloop. Never, ever, ever underestimate Imperial Guard, their cheapness and the number of plasma guns they can bring to bear. Tank Shock, damn it, tank shock!!!! His command squad was right behind.
Leman Russ Tanks are a real bastard to kill. As hard as a Land Raider on the front they were nigh on indestrucable to my firing as I kept up my luck from the last game – rolling ones and twos on the damage charts.
Mind you in the very first round of shooting I took out his Hellhound and in retaliation he blew up one of my dreadnoughts. He also fired his nice battle cannon at one of my squads and took them out to a man. Wow, blatant weapon of mass destruction.
He essentially wiped out my assault squad and command squad with cheap troops tooled up with plasma guns.
Ah well, back to the drawing board.
I may have lost both battles but I was still happy with the moments of small victories and good dice rolling. The command squad was expensive but I loved them to bits.
I will upload the list I used in the next post – hopefully – and then tweak. I like the army but I need to just get a bit more out of them.
Saturday, 14 July 2007
I used the Dark Angel veteran models for my command squad with a Company Master converted from the Azrael model. Make no mistake though, this is no Dark Angels list.
It is just an ordinary Adeptus Astartes Codex Chapter, with a leaning towards the darker ritual based side of the Space Marines.
I am going with the Marines as, basically, i like them and i have a lot to learn in tactics. I can think of them afterwards but never, it seems, at the time when it would help me win a battle.
To the left is a picture of a Sergeant from my Chapter. It is a very nice model and i like the style. The colours are metallic silver, metallic gold and black with a little bit of crimson thrown in every so often.
This style came from the beginnings of my Daemonhunter army, which i only have one full 10 man squad of Grey Knights in Power Armour and one 5 man squad of Grey Knights in Terminator Armour. I really liked the colours i was able to come up with and how them all seemed to complement each other, or at least i think so anyway.
I thought they looked Gothic, dirty and powerful. Something which always appealed to me about 40K.
To the right is my Grey Knight Brother Captain in terminator armour. Hope you like it, but he is far from finished, paint job wise.
I think that is what i like about metallics - they can look finished fairly quickly. Which helps as i am a lazy bastard when it comes to painting.
I will put up the army list i used tomorrow as well as a couple of write ups on how they went.
Lets just say that its not the winning that matters but the taking part.
Wednesday, 4 July 2007
There is a yearly grand tournament on the outskirts of Dublin and this year i am taking the plunge by having a go.
A grand tournament is basically a big excuse for over 16s to play wargames. The tickets are 60 Euros or about £40. So i phoned Games workshop mail order and placed my order.
The GT is taking place in the Clarion Hotel in Liffey valley and i am bringing my own command squad (wife and little pink daemon now 10 months old)
I got kicked into action at Q-Con 14 in June this year when i met up with Martin Morrin from GW who organised a 40k 1000 point tournament at the con. I could not take part as i was not able to arrive in time. I had visitors in the morning and that scuppered the old plans - ah well.
So - hotel booked and tickets booked - what next. Ah yes the army. At 1700 points it looks like i can have a good go at making a good list.
Unfortunately for me it is so damn hard to do, but i will give it my best shot. Hopefully on the 14th July some of my friends and i will have a run through but i have a feeling my ass will be handed to me on a plate as usual.
I will put my list up as soon as i have something finalised but i keep changing my mind!!
Saturday, 31 March 2007
Thursday, 29 March 2007
I have been looking through my picture database and lots of memories are coming through. This was a great Q-Con. I got my ass handed to me by everybody ina 40K tournament that some chaos guy won.
For more Q-Con 13 photos go to my Q-Con 13 album and leave a few comments.
I have been toying with trying Flickr but i am not sure yet
Tuesday, 27 March 2007
I had not been for a while and had missed out on joining in with a super heroes campaign. Hey ho.
But last night i got a chance to visit TTN and floated around a bit before joining some friends to chat about lots of different gaming crap while they waited for their GM to arrive. They are currently playing a True D20 game called 'The Savage Tide', a sort of pirates meets made adventurers looking for loot and experience.
I was invited to play some of the NPCs they would meet as well as another guy - sorry can't remember his name. This might be interesting, i thought. And so i sat down ready for the moments i would be needed.
The group of adventurers last night were
- Vash - a halfling of indeterminate alignment with a disturbing obsession with giving opponents a brutal vasectomy without anaesthetic.
- Rakim "the Monkey" - not a monkey but an adventurer who looks and acts very like Errol Flynn. God bless 'im.
- "Grim" Tom - a big black mofo who is grim and called Tom. 'We're doomed'
- Solomon Prune - a wizard with a yellow streak a mile wide but unlucky for the enemy to have near them as they constantly seem to fall over or trip up unexpectedly during combat.
They are down a hole in the ground and start looking around. Above the the noise of running water close by they hear ..... not much. Vash stumbles over a door and SNEAKS through in true Order of the Stick fashion. The group find themselves in a corridor and start hearing - or thinking they are hearing - voices. At least the voices were not in their heads. More doors are discovered and they move through the closest. A small antechamber with a table, chairs and a set of playing cards strewn across them. And ........ another door. They hear movement on the other side and Rakim decided to surprise them. Only he got a surprise - it was a sword trap that almost sliced him in two but he did his Errol Flynn thang and somersaulted back into the safe room where his comrades stood laughing.
Moving back down the corridor in the other direction they once again came across a door with voices behind it. In burst our erstwhile heroes to find a load ofroguish like rogues practicing mugging people onhanging dummies. This is where i came in with a trusty d20 and a very dodgy west country accent 'Oilave you, moi lovelies'. I think the 6 npc goons lasted slightly longer than normal,a total of 8 rounds i believe. Vash agian kept going for the goulies while Grim Tom and Rakim had a whale of a time down a few of the inbred goons. Butmy d20 kept my favourite goon going til the very last - almost survived the encounter. With a light cornish accent and effeminate approach, he was as camp as a row of tents and had taken a fancy to Rakim, which i thinkkept putting him off his swing. But he had his revenge on the annoying oik with a swift kick to the head when 'camp' boy was knocked off his feet.
The rest of the evening consisted of the group convincing the other 'Deliverance' wannabes that a molotov cocktail was in fact the 'mighty Prune' firing off a fireball -which seemed to work until they found themselves trying to also run away from what seemed to be a jabberwock - looking forhis jub-jub tree probably.
I left at this point as i had to get home to see my own little munchkin and wifey. I have never had such fun playing an NPC and winding up the player characters. Thanks Gary, Trev, Tim, Scott and Tony for making me laugh so much i nearly had an asthma attack - and i don't have asthma!
Monday, 26 March 2007
I have a load of old plastic Space Marines (the Rogue Trader plastics) that i am putting together and painting becuase i thought "waste not, want not". I also bizarrely have loads of plastics from the 2nd days - nice and quick clip together minis.
Currently i have a Grey Knight terminator squad decently painted and a grey knight 10 man power armour squad aslo not bad in the old painting stakes - although it is very easy to paint the blighters as they are silver. The old drybrushing is a god send.
A friend showed me how to base them and let me tell you a good basing is as good as a good paint job on the figure. I will take pics and upload in the next week.
I am going to use them as allies with my own army the "Headhunters" chapter 231. Still doing the background fluff and i am not yet sure of the complete backgroud and where they come from.
Pictures of the lads will be forthcoming.
Monday, 19 March 2007
There are forums, rumours, galleries, and tons of goodies.
They also run an online 40k magazine called 'Firebase'- very good stuff in there. These guys are dedicated.
Thursday, 15 March 2007
I want to host a few table top games at TTN, though i am looking forward to a massive space marine vs genestealer slugfest in April. The whole set up looks really good and it won't be using entirely Warhammer 40K rules and should be a good laugh. I will give an update and hopefully post some pictures of what happened.
Some friends and myself are getting ready for a big 40K game over Easter and i currently drawing up a scenario for it. Again i will update the site when the event happens.
Monday, 12 March 2007
Ok try this one for size.
The DM of the Ring
Absolutely brilliant piss take of a D&D rules campaign in Middle Earth. The Guy who runs the site, i guess is called Shamus Young, has creatd the web comic by using stills from the LOTR films and it works a treat.
"Horn of Gondor - Blow this horn in a moment of need and allies will arrive in time to give you a proper burial"
I give it a serious thumbs up. 8/10
Wednesday, 7 March 2007
It has been a whilei know - in fact it has been too long and this is not really good enough.
I will try to re-jig the blog a bit and start updating more regularly again.
I have been out of the gaming scene fora while and with a new baby and work I have not been gaming as often as i would have hoped.
However, I am nothing if not determined. I want to add a few more categories and jazz up the site a bit.