Yes i am. It is almost Halloween. And i have not posted here for some time.
I have been doing many things, including playing Guild Wars, messing with google products, creating other blogs for messing around and becoming a dad.
I just could not be arsed writing anything on this blog.
I will try to get things together again. Soon. Very Soon.
Oh i like the blogger beta. If only they would do something about the Goggle webspace - it is really quite shit at the moment and really needs to have template access.
Thursday, 26 October 2006
Friday, 1 September 2006
The Ninja will see you now
I have been reading this one for a while now - and i love The Adventures of Dr McNinja - a ninja who's a doctor. The title kinda gives it away.The drawings are good quality black and white with some seriously bizarre storylines.
Labels:
Webcomics
Cross dressing He-Man
Came across this little beauty of a webcomic. Some strips are funny some are so-so. I liked this one where He-Man gets to cross dress. Hehehehehe http://www.biggercheese.com/index.php?comic=643
Labels:
Webcomics
Thursday, 31 August 2006
1 R 1337 - retro 1980's computer gaming
I was flicking through the usual webcomics i seem to have become addicted to and found the latest offering from 'Battlebarge' - a webcomic about a gaming shop. And on that page i found sometihing i thought lost forever - an updated version of Elite, the space faring gaimg from the 1980s.
Elite was an amzing game for its time. The graphics were very basic but very advanced at the same time. All the 3d modeling was rendered in lines - there was no filling in and therefore no blocky graphics or lurid colours - it was mostly black and white. The premise was simple - become someone ranked 'Elite'. That was it. No railroading through a terrible plot, no silly destiny, just a Cobra MKiii ship, you as the captain, a Universe to explore and trading to be done. That was it.
Elite was an amzing game for its time. The graphics were very basic but very advanced at the same time. All the 3d modeling was rendered in lines - there was no filling in and therefore no blocky graphics or lurid colours - it was mostly black and white. The premise was simple - become someone ranked 'Elite'. That was it. No railroading through a terrible plot, no silly destiny, just a Cobra MKiii ship, you as the captain, a Universe to explore and trading to be done. That was it.
There was complete open-endedness throughout. You could just trade a lot between worlds, take out pirates or become a fugitive.

Now it is back and for free for the PC. Well, it is back with a load of different 'Elites'. There were 3 official 'Elite' titles, the original one called 'Elite' (Well, duh!), 'Frontier Elite 2', and 'Frontier: First Encounters'. There is also a version, which i have downloaded called 'Oolite' and seems to be fairly straight forward for a computer ludite like me.
Definitely visit, download and have a go.
Labels:
Computer games,
Fun
Tuesday, 29 August 2006
Magmatrax - the Jawdropping Juggernaut
I was surfing the net - as you do - and came across a start to finish description (with photos - very important) of how Vincent Hudon (a.k.a. Boltman) built and painted his Juggernaut of Khorne with champion.
He used a number of effective techniques that i can only dream about and created a thing of beauty.
I really suggest going to the website at The Making of Magmatrax
He used a number of effective techniques that i can only dream about and created a thing of beauty.
I really suggest going to the website at The Making of Magmatrax
Labels:
Warhammer 40k
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