Thursday, 28 June 2012

Starting to see the Tabletop Nation map


Tabletop Nation has just announced further plans to deliver the first phase in the partnership created between Beasts of War and Wayland Games. Back in December 2011,  Beasts of War and Wayland Games announced 


A new direction that will combine their resources for the benefit of the wargaming hobby. Tabletop Nation will bring together gamers, local stores, manufacturers and developers to deliver the best products, the most exciting games, the most current news and reviews, and a multitude of events, all interacting both on-line and through local gaming stores. Both Beasts of War and Wayland Games are grateful for the loyal support of gamers, stores, manufacturers and suppliers. We wouldn’t be where we are without you but we can’t get where we want to be on our own. With this in mind, Tabletop Nation is seeking out partners who share our vision of an inclusive network of wargamers and those who fuel their passion. 

And so the latest announcement (28 June 2012) brings the project a bit closer with more information on a  Tabletop Nation Venue and Gaming Centre that is to open it's doors in early September 2012, with a retail store, and gaming venue for between 70 and 100 players. The venue is located at Eldon Way Industrial Estate, Hockley in Essex, near London. 

Tabletop Nation have a social network hub on Facebook.  They have also put together a pdf document to help you visualise the concept as well a s putting together a video teaser.


What do you think??

Wednesday, 27 June 2012

School of War comes to Morrow Bunker


Wee Gamers are proud to announce

School....... Of........ War.

School of War is an opportunity for people to have a try out of Kings of War Fantasy tabletop wargame from Mantic Games.  Kings of War recently went through Kickstarter and achieved 7,099% of it target (yup those percentages are correct!) and the hardback version of the game is now coming out.  

The Stars are Right for Shadows over Scotland. (Part2)



Well you may have read and seen the first part of our look at Shadows over Scotland by Stuart Boon (Keep a wee eye out for an interview with Stuart coming soon).  Shadows over Scotland is an Origins 2012  Award Winner.

Now we present our second video review.  


If you have the book you can get the hand outs in an easy format on the Cubicle 7 Website

And on top of that we present a review of the book by an avid Call of Cthulhu Keeper, Tim Snoddy.  He has been running Call of Cthulhu for quite some time and we thought his views on Shadows over Scotland would make for a good, independent and experienced piece for you to read.  He also kindly points out our failure to find the pdf handouts.  (What is it with Cubicle 7? a shroud of numptiness seems to descend every time we are doing something about them.)

Monday, 25 June 2012

Kings of Kickstarter


Well the weekend came a went.  Wee Gamers were busy at Q-Con luring unsuspecting punters into playing participation games of Kings of War.

Funny, that leads on to the main reason for this post. Kings of War.

Mantic Games went on to the crowd funding site Kickstarter with a wee idea about raising enough to get Kings of War third edition printed up.  The Target was a fairly hefty $5,000.  While Kickstarter is a great way to source independent funding without having to get into all the red tape.  That is to say linking up with corporate funders and spending all your energy desperately trying to convince them that your idea will make money.  Mostly for them to turn round and say something approximating "Meh!".

Sunday, 24 June 2012

Thursday, 21 June 2012

Lets all go to Q-Con :)


Well its that time of year again, yup Q-Con.  

We (Andy and Ivor) have been going to Q-Con for longer than we wish to remember, in many various guises.  This year, as Wee Gamers, we are concentrating on putting on a few demos for people to enjoy, most notably Mantic Games' Kings of War and Warlord Games' Hail Caesar.  So do drop by and say hello.

And if you have never been......


Q-Con is the annual Gaming & Anime Convention hosted by QUB Dragonslayers, the Queen’s University Belfast Gaming and Anime Society.  Last year’s event Q-Con XVIII (24th - 26th June 2011) had over 1800 attendees over the weekend 

Q-Con is a full weekend of gaming with Consoles, LARPs, TCGs, RPGs, Boardgames and Wargames.  There are anime themed events with Screenings, quizzes, Cosplay and Workshops. Q-Con crams all the entertainment you could ever want into 3 days of nerdy bliss. 

Normally it all takes place in the Students Union but this year Q-Con is also taking over the Elmwood Hall next door.

This will also be the second year of Q-ED, a series of talks, workshops and panels throughout the Q-Con weekend, presented by professional and semi-pro artists and games designers.


We shall definitely be looking forward to some of the Q-ED talks and having a look at some of the wargaming (40k, Warhammer, Infinity and Warmachine tournaments).  We will hopefully have lots of photos and interviews from the weekend and a bit of a round up.


You can also keep up to date with Q-Con on Twitter and Facebook.

Friday, 15 June 2012

Operation Morrow Bunker 1900 hours Saturday & Sunday 016/17 June



Operation Morrow Bunker continues
Wee Gamers continues to operate the Morrow Bunker to gather gamers of all sorts together so they can take refuge from their worldly woes.  




Operation Morrow Bunker GCHQ is in Whitehead Primary School, 3 Islandmagee Road, Whitehead, County Antrim BT38 9NE


Last weekend's gaming saw Gruntz being rolled out for some 15mm tabletop action as well as some Flames of War action.  The Koffee Klub dropped into Wee Gamers for some boardgame goodness as well.This weekend we kick off at pm on Saturday night with some .
Gruntz 15mm is a ruleset for SCI-FI skirmish wargamming. It was designed from the ground up to be specific to scales and ranges in 15mm and is focused on integrating a fun combined arms game where you can combine tanks, mecha, squads and specialist ground and air support units. Gruntz won the Tabletop Gaming News readers vote for best new rules in 2011 and there are some excellent reviews on the Wargames Vault.  The rules are out in PDF format for just $9 at Wargames Vault - Gruntz 
 

 

 

 



This weekend sees Kings of War (whose rules and army lists are free) on the table as well as Force on Force swinging into the fray.

On the Sunday Night, the Koffee Klub meet again and some more tabletop gaming, and some 40k Deathwatch roleplaying :)  

If you are thinking of coming down let us know in the comments below

We will be open for gaming from 7pm til 11 or so.  We won't kick you at on the dot ;)  

Remember that there is a cost.  A whopping donation of a minimum of £2 per person.

All monies collected will go to the school.  Gamers doing good while they game!

Everyone welcome.

If you have any questions email info@weegamers.eu

Keep Calm and Carry On Gaming!

Wee Gamers also hang out on Facebook | Twitter | G+ | YouTube

Sunday, 10 June 2012

Kings of War kickstarting a whole new era


Mantic seem to be really pleased with the way their Kickstarter Campaign has been going.  They have sent round a newsletter letting everyone know what they are now looking to do regarding adding to the things those who pledge actually get.  They say,


Thank you for your support of the Kings of War Kickstarter. Either by pledging, or by telling others about this, you are really helping Mantic Games get to a wider audience and bringing fun, affordable epic Fantasy battles to all. We appreciaste the support you have shown us - and for those of you who have pledged there will be a ple of extras coming with your Kings of War book! As you can tell, that we have been amazed at the incredible response – less than half the time gone and we are already over 1000% funded! 

They continue,

We have now sat down and reviewed what we can do in the coming months, and how we can reward all our fantastic supporters in a sustainable way for their effort and commitment. We asked around, and it is clear that everyone wants: - more units, particularly in plastic and resin plastic - more rewards for those backing the Kickstarter campaign - something unique for Kickstarter pledgers - support for all the armies - not just the evil ones! So that is what we are going to do! We have just hit the $65,000 level, so now we will do a new unit every $10,000 until we get to $95,000. 
These will be: - $75,000 - Trolls - $85,000 - Mummies - $95,000 - Gargoyles/Harpies At $100,000 we will sculpt the Undead Skeleton with Dog – and give one free to everyone with a pledge over $100. At that level we will also do a limited edition run of the wound markers in blue acrylic plastic – and these will be unique to Kickstarter subscribers! But what's in it for me? 

One of the challenges the Kickstarter presented is that we cannot give away extra units at the $100 level, it just isn’t feasible – but we do want to reward our supporters. Jan Novak came up with a solution: - Any pledge of $100 or more will receive one of the new figures each time we pass the stretch goal - Any pledge of $175 or more will receive a complete unit of the new figures as we reach the goal, and a free limited edition Undead Standard Bearer. - Any pledges over $225 will receive one of every unit – including the Werewolves and one unit of the Ogres, one of any hero model that gets sculpted as a result of the Kickstarter and the free limited edition Undead Army Standard Bearer. Please note these are for values, not specific pledge levels. 

If your pledge is over the qualifying level you will get the rewards from that point. For example: If you order the $110 Veteran and add a $75 army set from the extras you will qualify over the $175 level (you’d be at $185) and get all the $175 rewards. The sets coming next will include (in no particular order): - Forest Shamblers for the Elves. - Abyssal Dwarfs in Restic - Dwarf Cavalry - Goblin Mincer - Goblin Fleabag cavalry - Palace Guard in Restic - Snow Vampire White and her 7 undead dwarfs! Please keep the suggestions coming, and we will extend the list as we see support for a choice! 
We understand that not everyone is in a position to pledge (but the $35 option for the rules, a free electronic copy, dice and a mini rulebook is a sweet deal!) - but if you could tell you friends, club memebers and forum buddies then that is the next best thing. With lots of people getting into the system with third edition, huge interest, lots of armies to select from and a company that doesn't have annual price rises there has never been a better time to try soemthing new!! So why not check out our updates page to find out the latest on our progress? 
Wee Ivor is very excited about this, as Kings of War is a Fantasy system he really likes.  How about you?



Wee Gamers also hang out on 
Facebook | Twitter | G+ | YouTube

Thursday, 7 June 2012

Operation Morrow Bunker 1900 hours Saturday & Sunday 09/10 June


Operation Morrow Bunker continues
Wee Gamers continues to operate the Morrow Bunker to gather gamers of all sorts together so they can take refuge from their worldly woes.  




Operation Morrow Bunker GCHQ is in Whitehead Primary School, 3 Islandmagee Road, Whitehead, County Antrim BT38 9NE


Last weekend's gaming had a nautical feeling to it with Dreadfleet being played :)  There was also some 40K as well as the Koffee Klub dropping into Wee Gamers for some boardgame goodness.

 

 

 

 



This weekend we kick off at pm on Saturday night with some Gruntz.
Gruntz 15mm is a ruleset for SCI-FI skirmish wargamming. It was designed from the ground up to be specific to scales and ranges in 15mm and is focused on integrating a fun combined arms game where you can combine tanks, mecha, squads and specialist ground and air support units. Gruntz won the Tabletop Gaming News readers vote for best new rules in 2011 and there are some excellent reviews on the Wargames Vault.  The rules are out in PDF format for just $9 at Wargames Vault - Gruntz 
In addition to the 88 page core rules the download includes: A set of blank profile cards in PDF. These are template cards with each size of vehicle, tanks, mecha and air support pre-listed with damage points.
On the Sunday Night, the Koffee Klub meet again and some more tabletop gaming, and perhaps even some roleplaying :)  There is an itching for some Flames of War too.

If you are thinking of coming down let us know in the comments below

We will be open for gaming from 7pm til 11 or so.  We won't kick you at on the dot ;)  

Remember that there is a cost.  A whopping donation of a minimum of £2 per person.

All monies collected will go to the school.  Gamers doing good while they game!

Everyone welcome.

If you have any questions email weegamersni@gmail.com.

Keep Calm and Carry On Gaming!

Wee Gamers also hang out on Facebook | Twitter | G+ | YouTube

Wednesday, 6 June 2012

Iron Sky gets some Revision for a Boardgame



Who are Revision Games


Juha Salmijärvi 

Lead designer, artist, graphic designer Juha is long-term gamer, having background in pen and paper RPGs, LARPs, console games, computer games and of course card and board games. 

Anna-Leena Kolunen 
Final boss, idea machine Anna-Leena has played board games since her childhood. Acting as a hobby led to LARPs and RPGs. At the moment Anna-Leena is a MMORPG heavy user. 


How did you come together and how did revision come into being?
Juha: As it is appropriate for gamers, we met in local RPG/LARP society. Being a couple in a LARP turned out to be an omen. I had dreamed of being involved in gaming business for several years. Original design focus was on RPGs, but three years ago we steered towards board games and card games. 

Anna-Leena: After the decision to proceed with board games we contacted a local business incubator. With their help we refined our business idea and Revision Games was founded. 

How did you land Iron sky the game as a project? 
Juha: After seeing the concept art and teasers about the movie, I got tons of ideas how this could be turned into a board game. I made a very quick photoshop pic about the ideas and sent it to the director Timo Vuorensola and producer Tero Kaukomaa. They were interested in the idea and we went to present a more detailed version in person. Our ideas matched theirs and Pekka Ollula, who is responsible of Iron Sky merchandise, came along. Lots of confidence and enthusiasm was also involved :) 

So what can you tell folks about the game? 
The game is middleweight strategy, with focus on team play, fast tempo and fun. It is easy to learn and has basically no down time at all. All the players on the same team play simultaneously. When the opposing team is active you respond to your opponent's attacks. The goal is to gather as many victory points for the team as possible. Normal game ends after eight rounds. 

How many players? 
2-6 players, best with even amount of players. It is also playable with odd number of players but in that case one of the players must play on two continents. 

How long will a game take?
The game is very fast: even with six players the game takes usually from 90min to 120min tops. Commanders on both factions are slightly asymmetrical: the players will get different gaming experience depending on his or her own Commander and the opponent's Commander. The game also has several optional rules which add more depth to the game. Most of these are directed towards experienced gamers. 

 

What’s the hardest part of game development the team has faced working on Iron Sky? 
Juha: Writing the rules was a lot bigger task than I originally thought. I tried to make sure it is understandable, easy to learn and does not have much loopholes. 

Anna-Leena: This has been quite a big project and ensuring that all the sprockets and gears are in right place takes its time. We organised bigger playtesting sessions than before and it was bit hard but really worth it. 

Did you get to see or hear any inside wonders from the Iron Sky film team?  
Juha: We got the script and access to the concept art library. They were both great sources of inspiration for the design process. 

How close with the IS film team did/have you got - did they have much/any influence on the game? 
Juha: We were in touch with the film team regularly. Surprisingly, our first ideas matched their ideas as well.  The game is another aspect to the world of the Iron Sky. Like the Iron Sky comic, it supports the movie without repeating the movie itself. 

Anna-Leena: The majority of the film team are gamers themselves. We have presented and tested the game with them to get approval to continue on our tracks. We've had lots of freedom in the game development. 


When are we going to see it for sale? how much will it cost? where can people get it from? 
The game should land in specialist game stores in early summer 2012. Our conquest starts with English and German speaking Europe, supported by a Scandinavian assault. World wide ordering is possible from the Iron Sky Store

What’s next for Revision Games after Iron Sky? 
Anna-Leena: Our next game will be "Wall of the Dead". It is a dexterity based game with zombies, as the name suggests. You try to pile up zombies high enough to reach your opponent's human, before your own is eaten. And... there is a little surprise in the Iron Sky the Board Game box. Yo dawg! ;)

If Revision Games had a Secret Base on the Moon.......what would you folks be doing there? 
Juha: The Secret Moon Base would be the best site to design a Doomsday Weap... Game. 

Anna-Leena: Our very own Moon Base would be a great place to gather inspiration for the upcoming sci-fi games.


Iron Sky the Board Game 
From a secret base built in the Antarctic, the first Reich spaceships were launched in late '45 to establish the military base Schwarze Sonne on the dark side of the Moon. This base was constructed in order to build a powerful invasion fleet and return to take over Earth once the time was right. In 2018 they come back with a vengeance! 

Get ready, for the Fourth Reich is about to land on your table! Attacking from the orbit, the armies of the Reich attempt to seize as many Territories as possible before the game ends, while the United World Confederacy, UWC, tries to fend off the surprise assailants. Players try to do their best for the team. Every player is responsible for a single continent, in which his or her armies operate. Helping a second Commander is, however, necessary at times. 

Overview 
・ Middleweight strategy 
・ 2-6 players 
・ Age 12+ 
・ Game length 90-120min 
・ Simple game mechanics with focus on the player's decisions and team work 
・ Innovative game play eliminates downtime 
・ Includes Optional Rules to enhance the replay value and to satisfy experienced gamers

Sunday, 3 June 2012

The Stars are Right for Shadows over Scotland. (Part1)


Cubicle 7 have done a blinder!!




While at the Origins Game Fair 2012 in Columbus, Ohio, those jammy lads at Cubicle 7 only picked up a 2012 Origins Award for their wonderful "Cthulhu Britannica: Shadows over Scotland" in the Best RPG supplement.

Mysterious, wild and beautiful, Scotland in the 1920s is home to horrors modern and ancient, man-made and star-born. From the rolling pastoral Lowlands to the snow-capped peaks of the Highlands and the seaweed-choked Western Isles, creatures and cultures have taken root in Scotland whose maddening, corrupting influence can be felt far and wide. Fiendish things haunt the hive-like alleys and wynds of old Edinburgh, while Glasgow’s streets whisper with rumours of dark terrors in the shipyard shadows on the snaking, poisonous Clyde. And in the isles, murmurs on fishing boats and ferries speak of far older things, of sites of power and standing stones, awakenings and stirrings in forgotten places. Something terrifying lurks in the night, casting dark shadows over Scotland. Shadows over Scotland is a massive new hardback sourcebook for Chaosium’s Call of Cthulhu roleplaying game covering Scotland in the 1920s.

It features: 

  • three comprehensive sections detailing the Lowlands, Highlands and Islands 
  • individual sections on history, folklore, language and life in 1920s Scotland
  • a complete mythos timeline 
  • detailed coverage of nine cities and their various inhabitants 
  • seven sinister adventures complete with extensive handouts All we can say is well done lads.  
The book itself is beautiful, very reminiscent of the style and solid beauty of older Cthulhu supplements, only better art work. Well worth picking up for your Call of Cthulhu games.  Shadows over Scotland is available from Cubicle 7 in both physical and pdf format.

And for your delectation we have the first part of our two part review :)

The stars are right, it would seem.  Enjoy :)


Wee Gamers also hang out on Facebook | Twitter | G+ | YouTube